103 lines
3.9 KiB
Plaintext
103 lines
3.9 KiB
Plaintext
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Author: Jim Teeuwen <jimteeuwen at gmail.com>
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This package wraps the standard XML library and uses it to build a node tree of
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any document you load. This allows you to look up nodes forwards and backwards,
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as well as perform search queries (no xpath support).
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Nodes now simply become collections and don't require you to read them in the
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order in which the xml.Parser finds them.
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================================================================================
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DEPENDENCIES
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================================================================================
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goinstall go-charset.googlecode.com/hg/charset
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================================================================================
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USAGE
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================================================================================
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Getting the package up and running is simple enough. This should also
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automatically take care of any dependencies for you:
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$ goinstall github.com/jteeuwen/go-pkg-xmlx
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Using it:
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import xmlx "github.com/jteeuwen/go-pkg-xmlx"
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================================================================================
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API
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================================================================================
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The Document currently implements 2 simple search functions which allow you to
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look for specific nodes.
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*document.SelectNode(namespace, name string) *Node;
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*document.SelectNodes(namespace, name string) []*Node;
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SelectNode() returns the first, single node it finds matching the given name
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and namespace. SelectNodes() returns a slice containing all the matching nodes.
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Note that these search functions can be invoked on individual nodes as well.
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This allows you to search only a subset of the entire document.
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Each node exposes also a number of functions which allow easy access to a node
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value or an attribute value. They come in various forms to allow transparent
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conversion to types: int, int64, uint, uint64, float, float32, float64:
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*node.S(ns, name string) string
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*node.I(ns, name string) int
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*node.I64(ns, name string) int64
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*node.U(ns, name string) uint
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*node.U64(ns, name string) uint64
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*node.F(ns, name string) float
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*node.F32(ns, name string) float32
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*node.F64(ns, name string) float64
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*node.B(namespace, name string) bool
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Note that these functions actually consider child nodes for matching names as
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well as the current node. In effect they first perform a node.SelectNode() and
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then return the value of the resulting node converted to the appropriate type.
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This allows you to do this:
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Consider this piece of xml:
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<car>
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<color>red</color>
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<brand>BMW</brand>
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</car>
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Now this code:
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node := doc.SelectNode("", "car")
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brand := node.S("", "brand")
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Eventhough 'brand' is not the name of @node, we still get the right value
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back (BMW), because node.S() searches through the child nodes when looking
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for the value if the current node does not match the given namespace and
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name.
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For attributes, we only go through the attributes of the current node this
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function is invoked on:
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*node.As(ns, name string) string
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*node.Ai(ns, name string) int
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*node.Ai64(ns, name string) int64
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*node.Au(ns, name string) uint
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*node.Au64(ns, name string) uint64
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*node.Af(ns, name string) float
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*node.Af32(ns, name string) float32
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*node.Af64(ns, name string) float64
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*node.Ab(namespace, name string) bool
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All of these functions return either "" or 0 when the specified node or
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attribute could not be found. No errors are generated.
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The namespace name specified in the functions above must either match the
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namespace you expect a node/attr to have, or you can specify a wildcard "*".
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This makes node searches easier in case you do not care what namespace name
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there is or if there is one at all. Node and attribute names as well, may
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be supplied as the wildcard "*". This allows us to fetch all child nodes for
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a given namespace, regardless of their names.
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